The 3rd Annual Virtual Worlds Best Practices in Education Conference in Second Life (VWBPE) took place on-line in the virtual world of Second Life last Friday and Saturday. This conference was absolutely massive, and brought together educators, researchers, academics, and business professionals from around the world with a focus on 3D virtual collaborative environments and how they can best be used to support education. Just one glance at the 48-hour schedule of this conference will give you a sense of just how massive this was, as it offered a vast array of topics through more than 170 presentations in the virtual world.
Unfortunately my real life schedule didn’t allow me to spend very much time at this conference in Second Life. However, I did pop in and out a few times to check it out, and did watch a lecture about the fascinating topic of Augmented Reality that was posted as a video by treet.tv. I’ve learned a lot about augmented reality, and see that this is something that poses a lot of potential impact to education. Augmented reality is essentially the data and information, aided by tech tools, overlaid upon the real world in real time. This is the direction that our technology infused world is heading. Tools like the iPhone and iPad have already made augmented reality a reality, and I suppose that it is only a mater of time before education finds a way to embrace this. I love this young man’s argument about this point. I love this iSchool Initiative argument because I believe that such a one-to-one initiative could be a solution to many problems that face education today. iTools allow students to bring augmented reality into the classroom, and therefore all of the worlds recorded history at there fingertips, all day, everyday. Its happening anyway, and it would be wise for education systems to take some leadership before we have chaos.
As it stands now, many of our students are showing up to class with ‘smart phones’ in their pockets. And for the most part, we tell them that they are not allowed to use them. There are a couple of very important issues to consider here. One is of course an enlarging generation gap between teacher and student, or perhaps a growing disconnect between students and the system. These smart phones are becoming an essential part of how many students communicate in this world. When students bring these small computers into the class, the education system essentially responds with, “Well that is how you can communicate ‘out there’, but in here, we’re going to communicate the ‘old way’ [even if we have computers in the room].” Of coarse this is going to cause some disconnect. Another issue is the issue of equity and equality. Some students are showing up with powerful Blackberries, others with iPhones, some with much simpler cell-phones, and still many with no technology of their own. This is an area in which schools will very soon need to take some leadership in order to ensure that all students have equal access to the ‘augmented’ layer of information that the Internet provides.
I understand that this post is getting quite lengthy already, but I want to finish with a short example. In my art room, many students depend on having a image to look at in order to practice their drawing or painting skills. If students want an image, they often need to leave the room and use the computers in the library or computer lab in order to print an image. When they return, they have a black and white image that they found through a Google image search. They often get started with their drawing, but then come back again to ask if they can see the image in colour, or if it can be printed in colour. Now, this year, I’ve had a few students who have a large image printed in black and white for their drawings, but use their smart phones to view images in colour. Of coarse there are many ways to provide equal access to colour images in my classroom, and last year I had a student printing station set up [that lap-top has died]. The point is that it seems logical that all students should have their own devices that allow them to see images in colour, thus no longer requiring colour prints, and making access to this advantage fair and equal. Student prefer to use their own devices, and are using them in class anyway, but the students that can afford the best phones, have the best access.
Filed under: Cool New Tools, E.C.& I. 831-834 | Tagged: augmented reality, Blackberry, classroom, Education, Educational Technology, iPad, iPhone, iTouch, PD, professional development, Second Life, Technology, Virtual Worlds |